AtomSMP
Dream Enormously; Construct Monuments
The Server (Pinned)
15/10/26
The economy is player-run. Shopping districts and specialists are rife. Community projects are also another key component of the design of the server. Plans for railway networks, megabases and more!
The idea is to let the economy develop naturally around the players. Whether you're setting up a shop, trading resources or specialising in a particular item, there's room for everyone to find their place. I want there to be a reason to visit other people's builds and interact with the community, rather than everyone just doing their own thing.
Infrastructure is another big part of this. Railways connecting bases, roads linking settlements and public projects that everyone can contribute to. Imagine being able to travel across the server using a network built by the players themselves, stopping at different towns, shops and bases along the way.
Of course, there's also plenty of room to work on your own projects. Build a megabase, establish a business or just find somewhere out in the wilderness and make it your own. The goal isn't to force everyone into one playstyle, but to give people opportunities to work together when they want to.
Ultimately, I want the world to feel like it's actually being shaped by the people who play on it. The builds, the economy and the infrastructure should all come from the community, with projects that grow over time and give us something to look back on.
Above is an image of spawn. It was built by the community.